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Video Game Policy: Production, Distribution, and Consumption (Routledge Advances in Game Studies)

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Management number 233436960 Release Date 2026/06/27 List Price $24.76 Model Number 233436960
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This book analyzes the effect of policy on the digital game complex: government, industry, corporations, distributors, players, and the like. Contributors argue that digital games are not created nor consumed outside of the complex power relationships that dictate the full production and distribution cycles, and that we need to consider those relationships in order to effectively "read" and analyze digital games. Through examining a selection of policies, e.g. the Australian government’s refusal (until recently) to allow an R18 rating for digital games, Blizzard’s policy in regards to intellectual property, Electronic Arts’ corporate policy for downloadable content (DLC), they show how policy, that is to say the rules governing the production, distribution and consumption of digital games, has a tangible effect upon our understanding of the digital game medium. Read more

ASIN B0G8XCR8F7
XRay Not Enabled
ISBN13 978-1317607229
Edition 1st
Language English
File size 868 KB
Page Flip Enabled
Publisher Routledge
Word Wise Enabled
Print length 297 pages
Accessibility Learn more
Part of series Routledge Advances in Game Studies
Publication date October 14, 2015
Enhanced typesetting Enabled

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